Successive improvements brought with it the ability to play lightweight titles like After Burner Climax with almost no glitches. Īfter getting small homebrew apps working, the emulator could load the intros to some games with sound, as well as play some portions of Disgaea 3 and The Guided Fate Paradox, but with heavy graphical glitches and no sprites. Hykem was pushed out of the scene in mid-2016 due to drama behind the scenes. DH left the project in mid-2016, turning his attention to the PlayStation 4 with the similarly named RPCSX (formerly named RPCS4). AlexAltea joined in late summer 2013 and worked on several components of the emulator, maintaining the codebase up until early 2015. They initially hosted the project on Google Code, and eventually moved it to GitHub later in its development, making the repository publicly available in June of 2012. RPCS3 began on as an experimental project by DH and Hykem (who beta-tested and coded for JPCSP in 2008). As it is under active development, it does not have a stable release. RPCS3's end-goal is for its developers to experiment, research, and educate on the topic of PlayStation 3 emulation that can be performed on compatible devices and operating systems.
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